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AI Insights · Timothy · July 2022

Top 5 iOS Adventure Games in South America Q2 2022

Discover the performance trends of the top 5 adventure games on iOS in South America during Q2 2022, including [Genshin Impact: Natlan Launch](https://app.sensortower.com/overview/1517783697?country=US), [MIR4](https://app.sensortower.com/overview/1566500955?country=US), and more.

Top 5 iOS Adventure Games in South America Q2 2022

In the second quarter of 2022, the top 5 adventure games on the iOS platform in South America showcased some intriguing performance trends. Let's dive into the weekly downloads, revenue, and active users for these popular games, based on data from Sensor Tower.

Genshin Impact: Natlan Launch saw varied performance in Q2 2022. Weekly revenue peaked at approximately $115K in the final week of March, with another significant spike to around $97K at the end of May. Downloads fluctuated, reaching highs of 12.4K at the end of May and 10.6K in the last week of June. Active users hovered around 80K-88K, with a notable increase to 87.5K in mid-June.

MIR4 experienced a steady decline in both downloads and active users throughout the quarter. Downloads started at 1.4K in late March, dropping to around 470 by the end of June. Active users followed a similar pattern, decreasing from 23.4K to about 15.5K. Revenue peaked at $37.4K in mid-April before gradually declining to approximately $17.5K by the end of June.

Ni no Kuni: Cross Worlds had an impressive start after its release in late May. Weekly downloads began at 51.8K but dropped significantly to around 2.9K by the end of June. Revenue also saw a high of $69.9K at the end of May, tapering off to $22.7K in the last week of June. Active users started strong at 45.4K and decreased to 14.6K by the end of the quarter.

Summoners War showed moderate but consistent performance. Weekly revenue peaked at $25.6K in mid-April, with another spike to $22.3K at the end of June. Downloads remained relatively low, peaking at 825 in late May. Active users were stable, ranging between 8.8K and 12.7K, with a slight dip in mid-June.

MU ORIGIN 3 had a varied performance since its release in late May. Weekly downloads started at 16.5K but dropped to around 1.8K by the end of June. Revenue peaked at $26.9K in the release week, declining to approximately $11.9K by late June. Active users also saw a decline from 12.5K in late May to around 3.3K by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022